June 2008
This is a list of posts published in June 2008.
Over the last few weeks, the entertainment industry lost some giants.
Last week, we learned that Geoge Carlin had shuffled off this mortal coil. Though he would probably scoff at the kind words being thrown his way (His famous retort to anyone offering bereavement support - “You want to help? Fine, why don’t you come over [...]
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Monday, June 30, 2008 | | Blog, Movies
A few LA stories caught my attention this week, none of them requiring the normal thesis I typically offer on these pages, so I though I’d just hit each of them quickly and give you my take. As always, Comment Away below!!!
1. Indiana Jones and the Lucas Redemption
Anyone following this flick’s development cycle knows that the [...]
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Saturday, June 28, 2008 | | Blog, Movies
The old maxim goes – “It’s a nice place to visit but I wouldn’t want to live there.” And then there are places like Crisis City - the chaotically out-of-control burg at the center of Codemaster’s new Wii release, Emergency Mayhem. The question is - would you want to play there?
With a name like Crisis [...]
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Saturday, June 28, 2008 | | Games
Ever since Nintendo took the “virtual pet” craze to the next level by offering up actual digital dogs in their hit DS release(s), Nintendogs, game developers have mined this niche looking to excavate the next hit animal avatar. So, in the years since, casual gamers have been granted a vast menagerie of pretend pets in [...]
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Saturday, June 28, 2008 | | Blog
It’s no secret that the Wii owes it’s mammoth success to Wii Sports – that little pack-in tech demo that single-handedly converted a legion of non-gamers into the fold and helped propel Nintendo’s dark horse to the head of the pack. Simply put, Wii Sports proved that anybody could game and those who had either [...]
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Saturday, June 28, 2008 | | Games
It used to be that licensed games were the bane of gamers. Once the mercury began to rise and the multiplex became dotted with a myriad of popcorn flicks, the companion software would follow suit, usually launching day and date of most high profile cinematic releases. And while you could often see every dollar spent [...]
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Wednesday, June 25, 2008 | | Games
Comic book games, like the movies these graphic novels have birthed, are in the midst of a continued renaissance. Where comic games once suffered on weaker consoles (the less said about Spider-Man vs. Carnage the better), the technology has advanced to the levels required to bring gamers the true flights of fancy their superhero fantasies [...]
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Sunday, June 22, 2008 | | Games
One of the chief criticisms lobbed at the Wii’s current software catalog is that there are too many copycat titles. The immediate system selling success of Wii Sports opened the floodgate to a virtual Olympics of sports game compilations. Soon after, Wario Ware: Smooth Moves ushered in a glut of gimmicky mini game compendiums. And [...]
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Saturday, June 21, 2008 | | Games
Editor’s Note - As many of my readers know, I am on staff at Adrenaline Vault where I provide game reviews. I also plan on publishing these reviews here to keep a chronicle of everything I’ve written. That said, some of the games I get sent truly suck. Case in point, today’s feature. Don’t fault me [...]
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Thursday, June 12, 2008 | | Games
Nintendo is the Walt Disney of video game development. By that statement, I don’t mean to echo the tired complaints of “kiddie aesthetics” that too often get lobbed their way. Instead, this is high praise for the big N, which like the House of the Mouse, has perfected the art of finely crafted family entertainment. [...]
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Tuesday, June 10, 2008 | | Blog, Games